You may have heard about my iPhone application airTweet (which is also available as a free version). Frankly, it wasn’t as successful as I thought it would be. I started development back in 2010 and it took almost a year to release it because I was designing and developing this in my spare time.
Meanwhile, I’ve become very unhappy with the current state of the app. Some parts of it are slow and the UI has become too complicated. Hence, I decided to do a re-design of the UI/UX and add more interesting features to gain more attention. With my final exams coming up to me soon, a release of the new version is not possible until summer.
So, what exactly is going to change? Well, I’m going to dramatically reduce the amount of complexity and redundancy. A less deep navigation stack, less buttons, more gestures. Everything which is not necessary will be removed.
Another big thing I need to think about is the difference between the free and the Pro version. And the existence of a free version at all. The new UI does not allow the placement of an iAd. Currently, only one in ten people is buying the Pro version. I’m not the kind of developer who is on the make concerning money, but 300 downloads of the free version and 50 sales of the Pro version within one month since the release are not what I have expected. Developing and designing this stuff consumes time and resources, and they’re not for free.
If you want to follow the progress of the new airTweet UI/UX, you can find shots on dribbble and snaps on forrst.
Feel free to leave your thoughts, ideas etc. here.